The popular fighting game MultiVersus has today received a new update that most notably adds Morty from Rick & Morty to the roster of playable characters. Morty stands as one of the first major characters to join MultiVersus in Season 1 with other upcoming additions including Rick, Stripe, and Black Adam. And while Morty’s inclusion might be the biggest thing that fans are latching onto with this new MultiVersus patch, a number of important balance changes have also arrived.
Stacked cooldown refund decreased from 1 second to 0.5 seconds
Reduced extra damage taken from 14% to 5%.
We’re evaluating if this passive should be removed entirely. We want to take a step towards that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
Movelist Description of this change will not be updated until the next patch
We’re evaluating if this passive should be removed entirely. We want to take a step towards that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
Movelist Description of this change will not be updated until the next patch
Increased base damage from 5 to 6
This base damage is increased by holding and charging the attack
Increased Damage from 18 to 20
Increased Knockback Scaling from 18 to 20
This base damage is increased by holding and charging the attack
Increased cooldown from 23s to 25s
Hit boxes shrank to more accurate fit the attack visuals
Reduced damage by 1 and base knockback on final hit of spin
Allow cancel out of Cannonball if it hits an enemy
Velma Educated buff reduced cooldown return from 75% over 8 seconds to 50% over 8 seconds.