The popular fighting game MultiVersus has today received a new update that most notably adds Morty from Rick & Morty to the roster of playable characters. Morty stands as one of the first major characters to join MultiVersus in Season 1 with other upcoming additions including Rick, Stripe, and Black Adam. And while Morty’s inclusion might be the biggest thing that fans are latching onto with this new MultiVersus patch, a number of important balance changes have also arrived. 

  • Stacked cooldown refund decreased from 1 second to 0.5 seconds

  • Reduced extra damage taken from 14% to 5%.

  • We’re evaluating if this passive should be removed entirely. We want to take a step towards that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.

  • Movelist Description of this change will not be updated until the next patch

  • We’re evaluating if this passive should be removed entirely. We want to take a step towards that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.

  • Movelist Description of this change will not be updated until the next patch

  • Increased base damage from 5 to 6

  • This base damage is increased by holding and charging the attack

  • Increased Damage from 18 to 20

  • Increased Knockback Scaling from 18 to 20

  • This base damage is increased by holding and charging the attack

  • Increased cooldown from 23s to 25s

  • Hit boxes shrank to more accurate fit the attack visuals

  • Reduced damage by 1 and base knockback on final hit of spin

  • Allow cancel out of Cannonball if it hits an enemy

  • Velma Educated buff reduced cooldown return from 75% over 8 seconds to 50% over 8 seconds.