Blizzard Entertainment has today released a new patch for Diablo Immortal across PC and mobile devices. The update is one that primarily gives players the option to change their class upon reaching a certain level in the game. And while this is something that players should find greatly helpful, there are a number of other tweaks in this patch as well. 

  • Compromise is Loss: Ground Stomp now rips open the ground, dealing damage to enemies in front of you. Maximum X charges.

  • Doom of the Cowed: Activating Wrath of the Berserker now immediately reduces the Movement Speed of all nearby enemies by X%.

  • Five Fresh Claws: Whirlwind now shreds armor, increasing all damage enemies take by X%, stacking up to five times.

  • Lunatic Twin: When Frenzy is fully stacked, each attack unleashes X damage to all enemies in front of you. Cannot occur more often than once every Y seconds.

  • Paste and Powder: Hammer of the Ancients now randomly drops hammers in the targeted area multiple times.

  • The Trembling: Undying Rage also increases your Movement Speed by X%.

  • Forgotten Savior: Falling Sword now calls flames from the heavens that Burn enemies.

  • Torrential Refrain: Condemn now immediately detonates all of its damage on the enemies it hits.

  • Daybreak: Consecration now protects you and nearby party members, decreasing damage taken by X%.

  • Equal Portions: Sacred Chain no longer constrains enemies, instead forming a chain of flames between enemies which Burns other enemies that touch it.

  • Stare of Wroth: Shield Glare now Burns enemies for X damage over Y seconds.

  • Heaven Squints: Judgment now conjures a continuous beam of light from the heavens which moves under your control.

  • Hunter-Gatherer: Escape now launches X homing rockets at nearby enemies when activated, each dealing Y damage.

  • Murdermost: Vengeance now increases your critical strike chance by X% but causes you to lose Y% of your Life every second.

  • Pinpoint Overflow: Multishot now fires all arrows in a targeted direction and can strike the same enemy multiple times.

  • Puncta Obscura: Impale now also causes enemies to Bleed for X damage over Y seconds.

  • Scrapdacks: Knife Trap now scatters multiple mines that will explode when stepped on, but it can no longer have multiple charges.

  • Suit Mordant: Smoke Screen now hurls an acid bomb that damages enemies continuously.

  • Endless Trial: Imprisoned Fist now continuously launches punches in a direction you can change while channeling. Using Imprisoned Fist will slowly consume its energy, which will recover while Imprisoned Fist is not in use.

  • Numb Realization: Exploding Palm Bleed effect now has a X% chance to be detonated by other attacks.

  • Pugilist’s Presence: Seven-Sided Strike now attacks repeatedly in the same direction, knocking back the enemy each time.

  • Rattling Arm: Wave Strike turns into a pneumatic ball that pulls in and continuously damages enemies.

  • Starving Mosquito: Flying Dragon damage increased by X% for each enemy hit, up to a maximum increase of Y%.

  • Typhlot Robe: Cyclone Strike now creates a sandstorm that reduces enemy vision and deals damage.

  • Arc of Misery: Bone Spirits now bounces whenever it hits a wall.

  • Cloak of Quills: Bone Armor now causes your summons to continuously damage nearby enemies, but no longer protects them.

  • Hissing Skin: Grim Scythe now increases all damage you deal by X% for each enemy hit, up to Y%, for Z seconds.

  • Shared Service: Bone Armor now reduces all continuous damage you take by X%.

  • Studied Menace: Corpse Lance now causes enemies to decay, dealing X damage for Y seconds.

  • Vesperguard: Skeletal Mage now shoots continuous rays at enemies.

  • The Aimless One: Arcane Torrent now launches missiles at random enemies around you.

  • The Enervators: Ray of Frost now creates an ice shield each time it damages an enemy, absorbing X damage and stacking up to 10 times.

  • Fireflurry: Scorch now hurls a ball of magma that bursts when it strikes an enemy, creating a pool of magma that Burns and Stuns enemies.

  • Ninety-Nine Wild Arcana: Arcane Torrent damage increased by X%.

  • Waking Invocation: Ray of Frost now creates an illusion that channels a beam of frost in the targeted direction.

  • Weathering Eye: Arcane Wind now also applies a X% reduction to Movement Speed for Y seconds.